#142 Projectiles spawned on top of enemies won't despawn

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opened 1 week ago by Dashplant · 1 comments
Dashplant commented 1 week ago

Build Info

  • Intersect Version : 0.6.0.172
  • Operating System:

Issue Description

I have beam spells. They are made by spawning a bunch of projectiles in quick succession. The projectiles are being spawned on the tile next to the caster. Sometimes, when the projectile spawns on top of another entity (for example, an NPC that is attacking you) the projectile won’t despawn and gets stuck.

Reproduction Steps

Make projectile: Spawn multiple projectiles, 100 ms interval. Spawn location on tile next to caster. Make spell that shoots this projectile Have NPC attack you with melee. Shoot spell a bunch of times until a projectile gets stuck.

## Build Info - Intersect Version <!-- (Use X.X.X.XXX Format!) --> : 0.6.0.172 - Operating System: ## Issue Description I have beam spells. They are made by spawning a bunch of projectiles in quick succession. The projectiles are being spawned on the tile next to the caster. Sometimes, when the projectile spawns on top of another entity (for example, an NPC that is attacking you) the projectile won't despawn and gets stuck. ## Reproduction Steps Make projectile: Spawn multiple projectiles, 100 ms interval. Spawn location on tile next to caster. Make spell that shoots this projectile Have NPC attack you with melee. Shoot spell a bunch of times until a projectile gets stuck.
jcsnider commented 1 week ago
Owner

Should be fixed in 0.6.0.187

Should be fixed in 0.6.0.187
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