#122 NPC Face Player When Casting Spell

Open
opened 1 month ago by Ainz Ooal Gown · 3 comments

Not sure if this is a bug or just not part of core build.

Build Info

Intersect Version: 0.6.0.167
Operating System: WINDOWS 10

Issue Description

NPC does not face player when casting a spell. Can be looking in any direction when casting. Not sure if a bug or just not part of core build, but when making static NPCs that just cast a spell at a target they dont turn to face target when in range.

Reproduction Steps

Create a Static NPC (Behavior movement “Turn Randomly” and encase NPC inside NPC void attributes). So they cant move from position but can turn around.

Give NPC ablity to fire/cast a spell.

Not sure if this is a bug or just not part of core build. ## Build Info Intersect Version: 0.6.0.167 Operating System: WINDOWS 10 ## Issue Description NPC does not face player when casting a spell. Can be looking in any direction when casting. Not sure if a bug or just not part of core build, but when making static NPCs that just cast a spell at a target they dont turn to face target when in range. ## Reproduction Steps Create a Static NPC (Behavior movement "Turn Randomly" and encase NPC inside NPC void attributes). So they cant move from position but can turn around. Give NPC ablity to fire/cast a spell.
panda commented 1 month ago
Collaborator

Because players do not turn either, I don’t think this is a bug.

Neat detail feature to add after source.

@jcsnider Opinions?

Because players do not turn either, I don't think this is a bug. Neat detail feature to add after source. @jcsnider Opinions?
jcsnider commented 4 weeks ago
Owner

Agreed. Can be marked as a possible future enhancement.

Agreed. Can be marked as a possible future enhancement.
Ainz Ooal Gown commented 4 weeks ago
Poster

Awesome :) will be a cool detail affect. Thanks

Awesome :) will be a cool detail affect. Thanks
panda added the
enhancement
label 4 weeks ago
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